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System shock 2 bioshock
System shock 2 bioshock






system shock 2 bioshock

Well I felt the exact opposite to be honest. Originally posted by MrMuffinz:Personally I judge some games (it depends) on how "warm" they feel to me.

system shock 2 bioshock

I didn't think System Shock 2's Level design was very good.

#System shock 2 bioshock software#

It's like saying iD Software are sellouts for making the very first version of Quake playable with wsad because the keypad is too hard.Īnything I didn't address (like how I said the environment was good in BioShock and didn't say anything about System Shock 2) I answer with a "OK or Mediocre". I know the whole story, but I am always begging myself to go back and relive it.Īnd yes, BioShock felt a lot more 'accessible', and that's never been a bad thing (unless taken overboard). The story and the atmosphere is what draws me in. I'm sure a Psi build is really fun and interesting, but shooting endlessly spawning monsters that all look the same with a huge hitbox isn't my idea of fun. In-between each games, I didn't much care for the gameplay in System Shock 2. I always seem to be wanting to play the game but the other side of me screaming "IT'S GOING TO BE BORNING, PLAY SOMETHING MORE EXCITING" usually wins. System Shock 2 is fun, and clearly has some advances, but damn, it's a cold and hot relationship. I get a warm feeling playing it and can play it for quite some time before getting bored because the environment was designed very, very well and has a nice atmosphere to accompany it. In this case, BioShock, for me, is the "warm" game. If a game feels immersive and filled with life (not just physically, but mentally too), it will capture my attention for hours and I will be determined for more. It feels boring and lifeless, and I generally can't play it very long. Something plain looking and of the same palette the whole game is what I describe as "cold". Personally I judge some games (it depends) on how "warm" they feel to me. Lastly, System Shock 2 is a rare game in that limited inventory space for weapons is actually a good thing. However, BioShock, as great as it is, encorporates a few modern game norms that I find irksome: Too much ammo and health, too little challenge, options for combat that don't make a difference (using the right ammo against the right foe in System Shock 2 is necessary, not an alternative), and patched in content after-the-fact that is stamped "DOWNLOADABLE CONTENT" on in-game vending machines. I enjoyed BioShock, and am continuing to enjoy System Shock 2. There's a sense of urgency in System Shock 2, perhaps because enemies were a constant threat.

system shock 2 bioshock

System Shock 2 did the same thing, but it had the guts to give you an objective but not tell you how or where you needed to go to do it. There was no escaping the fact that no matter how much freedom and looking around you did, the only way to progress was by following a linear objective. Many times, a hidden area tell a mini-story, either in the way the environment's props are scattered, or through some form of direct storytelling.īioShock was praised for a story that made a statement about standard game contrivances of blindly following orders, but people fail to realize you only had one option (combat aside) in the first place. Vending machines, eating food for health, different ammo types are all present in BioShock yet they come in too great supplyīoth games feature one-off moments of enjoyable discovery. There are magic abilities, but they are a required tool in BioShock, not a possible option that can be avoided entirely The hacking is present, but was made into a minigame that can always be won at any difficulty (i.e., only your time is a factor, and there are no "dead ends" which would render the hacking attempt impossible soon after you began). The major difference is that I personally feel that BioShock catered too much to a crowd of gamers not used to hard games that require quicksaving every 20-30 seconds. BioShock feels like a more accessible re-interpretation of System Shock 2's core game mechanics. I haven't yet finished System Shock 2, but here are my limited thoughts on a direct game comparison.








System shock 2 bioshock